Charades – From Cryptic Riddle to Pantomime

A Game of Charades (c 1840), by Edward Matthew Ward, via Wikimedia Commons

The One-Word Riddle

Per the Etymology Dictionary, the word “charade” first appears in English writings around 1776. Like many English words, it’s simply the French word charade snatched up and put into use. The French word appears to have evolved from either charrado (“long talk, chatter”), or charrar (“to chatter, gossip”). Either way, notice that it’s about speaking, which is forbidden in the game we know today.

The first people to play charades were generally the well-educated aristocratic class – the type of people you’d imagine “retiring to the smoking room” after dinner. They would talk about the politics of the day, of course. At the same time, the scientific world was making great leaps forward – this was the period that saw the invention of the first electrical capacitor, the progress toward modern chemistry, the concept of germ theory, and so much more. Naturally, these topics were often discussed in these circles, and intellectual prowess was particularly admired.

As such, many parlor games of the time had an element of mental challenge. So many of these types of games involved guessing something, but charades also challenged the person asking the question.

Spreading and Evolving

Charades was exceptionally well-liked – it spread rapidly from France to England, where writers such as Jane Austen helped to popularize it. For example, in her novel Emma, Chapter 9 includes several charades recited by the characters, such as the following verse:

Here, we see a homophone, as the answer to the first syllable is “woe,” which is felt by the answer to the second – “man.” Therefore, the whole word is “woman.”

Jane Austen, by Cassandra Austen
Jane Austin in Watercolor and Pencil, by Cassandra Austen c. 1810

19th century England saw a plethora of books and periodicals compiling conundrums (riddles whose answer was usually a pun), enigmas (a more formal riddle, such those used by Tolkien in The Hobbit), charades, and other verbal puzzles. Sometimes you’d see new variations on the concept, such as “Numbered Charades,” which were like verbal anagrams using individual letters from the mystery word. For example:

For this one, the answer is “STREAM.” Here’s how the construction works. Each letter is numbered according to its position within the word. So “My 1, 4, 5, 6” becomes SEAM, and “my 4, 5, 2” is EAT, for example.

“The initials” and “the finals” refer to the first and last letters of the smaller riddle words. As before, “my whole” is the answer word, and then “transposed” means it’s the entire word with the letters rearranged.

You can find quite a few books with these sorts of examples, thanks to sites like the Internet Archive. The example above was in the explanation text for Numbered Charades (page 48) in a book titled Guess Me. The one thing to keep in mind when looking at books from the 19th century is that English is a living language, and you may run into obscure words that are no longer in common use, or words that have changed their meaning since that time.

The Play’s the Thing – Acting Charades

Game of Charades, taken by thefuturistics, CC BY 2.0, via Wikimedia Commons

Restrictions on Presentation

As with any game, the biggest rule is to have fun. However, modern charades has a few rules that the person acting out the current clue MUST follow, or forfeit their turn.

  • BE SILENT – you may not speak or make any vocalizations, such as an airplane noise or barking like a dog.
  • Direct language is not permitted – you may not mouth out words, use sign language, or draw letters in the air.
  • If you must point, only point at yourself – you may not point at any objects in the room. If the clue has “chair” in it, you must act out a chair, not point at one. However, you may point at anything on your person, such as your hair, using a “sounds like” gesture. Pointing at another player is only allowed when you’re making a gesture regarding their guess, such as if they’re on the right track.
  • Homophones are allowed – it’s okay if the word isn’t spelled the same, or has a different meaning. Someone can guess the word “bee” and be correct for “be.”

Charades Clues

“Clues” is the term for what each presenter is expected to act out. A clue might be one or more words. Some groups like to write down a bunch of possible clues on slips of paper, then mix them up for a presenter to draw. The presenter generally gets a moment to think about the first clue before the other players start the timer. In less-formal games, the presenter might think up a clue on their own, usually with agreed-upon restrictions on the complexity. Most clues fall into one of the following categories (with a specific gesture given at the beginning to indicate which one):

  • Person: This category tends to assume gender, by bowing for a man, or curtsying for a woman. Your group may modify this method in whatever way you find appropriate.
  • Place: Draw a circle in the air with one finger, then point to it, as if pointing to a dot on a map.
  • Thing: Lift one hand, palm up and partially curled, as though presenting a small object.
  • Event: Lift one arm and point to your wrist as if you’re wearing a watch.
  • Movie Title: Hold one fist up as a “lens,” while cranking with the other, as though it were an old-fashioned camera.
  • TV Show: Draw a rectangle in the air to outline a TV screen.
  • Book Title: Hold out your hands pressed flat together, then unfold them as though opening a book.
  • Song Title: Hold a fist up to your open mouth, as though singing into a microphone.
  • Common Quote or Phrase: Raise both hands with index and middle fingers extended, then bend them, making “air quotes.”

Miming the Word

Once the timer starts, the pressure’s on! First, establish the category, as explained above. Next, since many of the categories allows for multi-word clues, the second thing will be to hold up a number of fingers indicating how many words are in the clue. Once the guessers say the correct number of words, you may move on to the next step, which is usually to indicate with your fingers which word you’re working on, how many syllables it has, and then which syllable you’re about to mime.

For numbers indicating how many words, or which word you’re on, simply hold your hand(s) upright with the appropriate number of fingers raised. For syllables, lift your other arm, and and place the fingers indicating the count face-down on top of your forearm.

Words and syllables
Four Words … Fourth Word … Three Syllables … First Syllable

Of course, you’re not required to act out a single syllable at a time. For example, you may sometimes move your arms in a large circle to show you intend to act out an entire multi-syllable word or phrase – the “whole concept.”

Imagine this for a quote such as “I’m king of the world!” The presenter could try making the air quotes gesture, followed by showing five fingers for five words, then sweep their arms in a circle for the whole thing. Finally, stand still, leaning forward with their chin up, eyes closed, and arms spread wide. If nobody guesses from that, and they have an idea for “Titanic,” they might try cranking a movie camera to indicate a title, see anyone says Titanic, then go back to the phrase gesture.

Other Common Gestures

  • On the Right Track: Nod and make a “come on” gesture toward yourself with one hand. This is used when a guesser is close, but not quite correct.
  • On the Nose: When someone calls out exactly the right thing, but you’re not quite at the entire answer yet, point to your nose and at the person who made the correct guess. This means they got the word or syllable you’re working on correct, and you can move on to the next part of your act.
  • Sounds Like: Tug on one earlobe, or cup one hand to your ear. This most often means you’re about to act out something that rhymes with the correct answer. Sometimes people use it for other things, such as a similar, but not rhyming work, or even onomatopoeia. You could gesture “sounds like,” then mime sipping soup to get someone to guess “slurp,” for example.
  • Short Word: Pinch your fingers together for short words that are difficult to mime, such as of, for, the, and, but, and so on.
  • Longer or Shorter Version: For a longer version of the word, mime stretching something. For shorter, mime a karate chop into your other hand. It might be easier to get people to guess “jogging” instead of “jog,” or “love” instead of “lovely.” Once they get the longer or shorter version, you can encourage guesses for variations.
Short word
  • Past Tense: Raise a hand level with one shoulder and move it backward over your shoulder. This tells the guessers to modify a word to its past tense form, such as “slept” instead of “sleep.”
  • Be More Specific: Open one hand, and tap the other fist into it. This is a tricky one, used when a guess is a little too wide in scope, and you’re trying to encourage the guessers to narrow it down to something within it, such as a specific piece of equipment within “playground.”
  • Back Up: Point at the guesser while taking a step backwards. Use this if they had been on the right track and moved to an incorrect set of guesses.

Parting Thoughts

There’s a certain charm in the kinds of games commonly played at family gatherings. Charades brings up warm memories of flapping an arm in front of my face like an elephant in the process of trying to mime the first syllable of “punctual.” Creative thinking and acting silly helps build social bonds, and maybe a few problem solving skills.

I was fascinated when I stumbled across Guess Me., and learned that this goofy party game actually began as an intellectual exercise by the upper crust of society, with nobody making silly faces at all! If you want to stretch your writing skills, try to write a classic charade, and then invite some friends over to experience a classic parlor game.

Punk – ewe – all : Punctual

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